xbox.nano.factory.audio module

xbox.nano.factory.audio.server_handshake(protocol_version, reference_timestamp, formats)
xbox.nano.factory.audio.client_handshake(initial_frame_id, requested_format)
xbox.nano.factory.audio.control(reinitialize=False, start_stream=False, stop_stream=False)
xbox.nano.factory.audio.data(flags, frame_id, timestamp, data)